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Article View: comp.windows.interviews
Article #78

Re: 3.0 Glyph Features

#78
From: Mark Linton
Date: Wed, 22 Jul 1992 16:30
12 lines
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In article <9207211707.AA06693@sparc0.brc.uconn.edu>, sriram@brc.uconn.edu (Chittathoor M. Sriram) writes:
|>       In 2.6 the "Scene" class provides a member functions called
|>       "Place" to control the placement of individual components
|>       inside the Scene class. I was wondering as to how the
|>       same functionality can be achieved in a Glyph based
|>        application. I was wondering as to probably a Layout 
|>       object  is suitable for this but I am not not sure.

The position of an interactor is set by Scene::Place and is retained
as part of the interactor state.  The same glyph may appear
in several places, so the position (allocation) is passed to draw, pick,
allocate, and print.
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References: <9207211707.AA06693@sparc0.brc.uconn.edu>

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From: linton@marktwain.rad.sgi.com (Mark Linton)
Subject: Re: 3.0 Glyph Features
Message-ID: <nkae5m0@fido.asd.sgi.com>
Sender: news@fido.asd.sgi.com (Usenet News Admin)
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References:  <9207211707.AA06693@sparc0.brc.uconn.edu>
Date: Wed, 22 Jul 1992 16:30:02 GMT
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