Article View: comp.windows.interviews
Article #78Re: 3.0 Glyph Features
From: Mark Linton
Date: Wed, 22 Jul 1992 16:30
Date: Wed, 22 Jul 1992 16:30
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In article <9207211707.AA06693@sparc0.brc.uconn.edu>, sriram@brc.uconn.edu (Chittathoor M. Sriram) writes: |> In 2.6 the "Scene" class provides a member functions called |> "Place" to control the placement of individual components |> inside the Scene class. I was wondering as to how the |> same functionality can be achieved in a Glyph based |> application. I was wondering as to probably a Layout |> object is suitable for this but I am not not sure. The position of an interactor is set by Scene::Place and is retained as part of the interactor state. The same glyph may appear in several places, so the position (allocation) is passed to draw, pick, allocate, and print.
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Newsgroups: comp.windows.interviews Path: arc1-ca.pugleaf.net!sparky!uunet!elroy.jpl.nasa.gov!sdd.hp.com!mips!odin!fido!marktwain.rad.sgi.com!linton From: linton@marktwain.rad.sgi.com (Mark Linton) Subject: Re: 3.0 Glyph Features Message-ID: <nkae5m0@fido.asd.sgi.com> Sender: news@fido.asd.sgi.com (Usenet News Admin) Reply-To: linton@marktwain.rad.sgi.com (Mark Linton) Organization: sgi References: <9207211707.AA06693@sparc0.brc.uconn.edu> Date: Wed, 22 Jul 1992 16:30:02 GMT Lines: 13