Article View: comp.windows.interviews
Article #846Re: text classes in 3.1; 2.6 vs. 3.x
From: Mark Linton
Date: Thu, 12 Nov 1992 19:37
Date: Thu, 12 Nov 1992 19:37
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1562 bytes
In article <PSHANNON.92Nov11102843@iapetus.cv.nrao.edu>, pshannon@iapetus.cv.nrao.edu (Paul Shannon) writes: |> I don't understand |> |> - what happened to the IV design between 2.6 and 3.0 Glyphs were introduced as cheaper objects with lots of nice properties. Unidraw was introduced as a layer about 2.6 with support for graphical editing. |> - if I should avoid 2.6 classes for a new project If you use Unidraw, then you probably want to use 2.6 classes. Otherwise, you are probably better off with 3.0. |> - what to replace the 2.6 text classes with if that's the right |> thing to do. The glyph classes don't include high-level support for text yet. You can use the 2.6 text editor with glyphs or evolve the examples/preview or doc code. |> - should I use Unidraw classes even if my project is not really |> a "domain-specific graphical editor"? Depends a bit on what you do want to do, but you wouldn't get as much out of Unidraw if you were not doing graphical editing.
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Path: arc1-ca.pugleaf.net!sparky!uunet!charon.amdahl.com!pacbell.com!sgiblab!sgigate!odin!fido!marktwain.rad.sgi.com!linton From: linton@marktwain.rad.sgi.com (Mark Linton) Newsgroups: comp.windows.interviews Subject: Re: text classes in 3.1; 2.6 vs. 3.x Date: 12 Nov 1992 19:37:36 GMT Organization: sgi Lines: 26 Distribution: comp Message-ID: <1dubq0INN9n3@fido.asd.sgi.com> References: <PSHANNON.92Nov11102843@iapetus.cv.nrao.edu> Reply-To: linton@marktwain.rad.sgi.com (Mark Linton) NNTP-Posting-Host: marktwain.rad.sgi.com