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Article #866

Re: creating a simple graphical editor using ibuild

#866
From: Steve Tang
Date: Fri, 12 Apr 1991 22:10
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Currently (the beta ibuild) doesn't support the creation of graphical editors,
partly because ibuild's code generation doesn't support unidraw objects.  But
ibuild does help in defining the look of the editor (pull down menus etc) and
wherever a new object (something not defined or supported by ibuild) needs to
be created, you can create a hole by putting a rigid HGlue and a rigid VGlue
into an HBox and wrap the hole in a MonoScene subclass object so that
later on you can insert your GraphicBlock or Viewer object in it.  The 
MonoScene subclass object can subsequently control the inserted object.



							Steve
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From: tang@BRAUN.STANFORD.EDU (Steve Tang)
Newsgroups: comp.windows.interviews
Subject: Re:  creating a simple graphical editor using ibuild
Message-ID: <9104122210.AA15793@braun.Stanford.EDU>
Date: 12 Apr 91 22:10:46 GMT
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