Thread View: comp.windows.ms.programmer
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Started by Gordon Storga
Tue, 14 Apr 1992 16:35
Sound Blaster and Windows 3.1
Author: Gordon Storga
Date: Tue, 14 Apr 1992 16:35
Date: Tue, 14 Apr 1992 16:35
36 lines
2053 bytes
2053 bytes
I've got a Sound Blaster 1.5 and just upgraded to Windows 3.1. Problem: The computer hangs when trying to execute any sounds in windows. I downloaded the latest SB drivers from The Toystore BBS. These are supposed to be directly from CL (at least _they_ told me they were). Still hangs. Now I did have trouble with some games and such, but I could always get around it by selecting the Adlib driver in the games. Then it worked well. But Windows won't allow you to install a driver (or maybe just won't use it) if it doesn't detect that card. I loaded the Adlib driver but the sound menu remains dimmed. Specs: 386/33 w/387, 64k cache, using DOS 5.0, using EMM386 and HIMEM from Windows 3.1 package (it wouldn't install with DOS 5.0 versions). 8 megs of RAM - 2Meg Ramdrive (using the RAMDRIVE from Windows 3.1). I have two parallel ports. SB board - address 220h, Int 7, DMA 1 (all factory defaults). The test-sbc program works fine and confirms these settings. Creative Labs has been less than helpful. They told me it was probably because I had a laser printer on LPT1, even though it was turned off. Yeah, right. They told me to put SET BLASTER=A220 I7 D1 T3 and SET SOUND=C:\SB in my autoexec. So I did, but it still hung. I haven't called Microsoft yet (actually, I haven't gotten through to them yet). Any suggestions out there? I don't want to upgrade to the new DSP if it isn't going to help. Please e-mail (or post if you must) and I'll summarize the results. Gordon -- The opinions expressed are my own, and not the beliefs or opinions of whatever company you think I work for. So there, thhhbbbt! Message to Kodak: Freedom for Dan Bredy.
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