Thread View: comp.windows.ms.programmer
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Started by Ian Perrigo
Mon, 27 Jul 1992 19:58
DIB's & Palettes
Author: Ian Perrigo
Date: Mon, 27 Jul 1992 19:58
Date: Mon, 27 Jul 1992 19:58
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1069 bytes
1069 bytes
Here's the scoop: I'm loading a 256 colour DIB, and I don't get the right colours displayed in my app (but Paint displays them correctly). Can I create a logical palette using the bmiColors[] array in the BITMAPINFO structure in the DIB file? Any example code would be much appreciated. When I move to a DIB that has > 256 colours, must I deal with this seperately? It appears that the bmiColors array is no longer used, and that the RGB values are in the bitmap array (three bytes per pixel). Specs: 486-50 ATI Graphics Ultra Windows 3.1 BorlandC++ 3.1 with OWL Thanks in advance, Ian.
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