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Article #144

How to include the 3D-PEX extension in X11R5 server?

#144
From: Andrew Choi
Date: Wed, 30 Sep 1992 22:11
15 lines
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Hi netters:

  I am not sure if this is the right newsgroup to post this, but I
can't think of a better group.  Please forgive me if I posted
this on the wrong newsgroup.

  Anyway, here's the situation.  Our school system has
X11R5 running WITHOUT including the 3D-PEX extension.  Since I
do not want to remake the entire X11R5 again, is there anyway
to recompile just the right binary to include the 3D-PEX
extension?

  Any pointers is greatly appreciated.  Thanks

-- Andrew
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Message-ID: <1992Sep30.221114.12255@pasteur.Berkeley.EDU>
Path: arc1-ca.pugleaf.net!sparky!uunet!stanford.edu!agate!pasteur!cory.Berkeley.EDU!achoi

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Newsgroups: comp.windows.x.pex
Path: arc1-ca.pugleaf.net!sparky!uunet!stanford.edu!agate!pasteur!cory.Berkeley.EDU!achoi
From: achoi@cory.Berkeley.EDU (Andrew Choi)
Subject: How to include the 3D-PEX extension in X11R5 server?
Message-ID: <1992Sep30.221114.12255@pasteur.Berkeley.EDU>
Sender: nntp@pasteur.Berkeley.EDU (NNTP Poster)
Nntp-Posting-Host: cory.berkeley.edu
Organization: University of California, at Berkeley
Date: Wed, 30 Sep 1992 22:11:14 GMT
Lines: 15