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Article #180

Re: How to do animation?

#180
From: Karl Schultz
Date: Wed, 18 Nov 1992 19:52
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In article <hersh.721941543@xenon.lcs.mit.edu>, hersh@expo.lcs.mit.edu (Jay Hersh) writes:
|> yes double buffering helps in doing animation.
|> With the PEX-SI server you can do client traversal and use the
|> multi-buffer extension to control the double buffering.
|> 
|> Public fixes will be available in the not too distant future
|> to provide double buffering in the server workstation object.

The PEX-SI server can render to pixmaps, so I suppose you could
also pass a pixmap as your target drawable and then copy
the pixmap to the window at the end of each frame.

-- 
Karl Schultz                             schultz@vnet.ibm.com
These statements or opinions are not necessarily those of IBM
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Message-ID: <1992Nov18.195250.34071@watson.ibm.com>
Path: arc1-ca.pugleaf.net!sparky!uunet!charon.amdahl.com!pacbell.com!sgiblab!zaphod.mps.ohio-state.edu!malgudi.oar.net!news.ans.net!newsgate.watson.ibm.com!yktnews!admin!watson!schultz.kgn.ibm.com!schultz
References: <26278@optima.cs.arizona.edu> <hersh.721941543@xenon.lcs.mit.edu>

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From: schultz@schultz.kgn.ibm.com (Karl Schultz)
Subject: Re: How to do animation?
Sender: @watson.ibm.com
Message-ID: <1992Nov18.195250.34071@watson.ibm.com>
Date: Wed, 18 Nov 92 19:52:50 GMT
Reply-To: schultz@vnet.ibm.com
References: <26278@optima.cs.arizona.edu> <hersh.721941543@xenon.lcs.mit.edu>
Organization: IBM AWSD Graphics Systems
Keywords: animation
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