Article View: comp.windows.x.pex
Article #180Re: How to do animation?
From: Karl Schultz
Date: Wed, 18 Nov 1992 19:52
Date: Wed, 18 Nov 1992 19:52
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In article <hersh.721941543@xenon.lcs.mit.edu>, hersh@expo.lcs.mit.edu (Jay Hersh) writes: |> yes double buffering helps in doing animation. |> With the PEX-SI server you can do client traversal and use the |> multi-buffer extension to control the double buffering. |> |> Public fixes will be available in the not too distant future |> to provide double buffering in the server workstation object. The PEX-SI server can render to pixmaps, so I suppose you could also pass a pixmap as your target drawable and then copy the pixmap to the window at the end of each frame. -- Karl Schultz schultz@vnet.ibm.com These statements or opinions are not necessarily those of IBM
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Newsgroups: comp.windows.x.pex Path: arc1-ca.pugleaf.net!sparky!uunet!charon.amdahl.com!pacbell.com!sgiblab!zaphod.mps.ohio-state.edu!malgudi.oar.net!news.ans.net!newsgate.watson.ibm.com!yktnews!admin!watson!schultz.kgn.ibm.com!schultz From: schultz@schultz.kgn.ibm.com (Karl Schultz) Subject: Re: How to do animation? Sender: @watson.ibm.com Message-ID: <1992Nov18.195250.34071@watson.ibm.com> Date: Wed, 18 Nov 92 19:52:50 GMT Reply-To: schultz@vnet.ibm.com References: <26278@optima.cs.arizona.edu> <hersh.721941543@xenon.lcs.mit.edu> Organization: IBM AWSD Graphics Systems Keywords: animation Lines: 15