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Article View: comp.windows.x.pex
Article #93

Re: Future development of PEX/PHIGS

#93
From: Gregory Stiehl
Date: Fri, 14 Aug 1992 01:37
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luj@ecn.purdue.edu (John Lu) writes:
> I seem to have been convinced by Alan Akin that OpenGL superior to PEX in that
> there is little need in reformatting the application's data structure for graphics.
> Correct me(or him :-)) if I am wrong.

I don't want to get into the dirty business of debating the plus and minuses
of PEX vs OpenGL, they both have plenty of both.  Personally (and now
professionally :-), I am very interested in seeing OpenGL.  I'm can't wait
to see how many hardware companies will be able to reach the potential of
their graphics accelerators using OpenGL.  And to see if the less open
than PEX's design process can keep all the players happy...  (History
has some pretty good examples on that...)

On the other hand, I have seen PEX running on 10 different hardware
platforms.  In fact, I first saw it a year ago at SIGGRAPH.  And a majority
of those companies had real, honest-to-goodness products (PEX servers)
at SIGGRAPH last month.  And these servers are realizing the full potential
of their hardware (even in cases of software renderers!).

I don't know why, but the saying "A bird in the hand is worth two in
the bush" comes to mind.

-greg.
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Message-ID: <1992Aug14.013757.2862@kpc.com>
Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!swrinde!mips!mips!kpc!eta!stiehl
References: <1992Aug13.170434.18221@hsr.no> <1992Aug13.221534.29469@noose.ecn.purdue.edu>

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Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!swrinde!mips!mips!kpc!eta!stiehl
From: stiehl@kpc.com (Gregory Stiehl)
Newsgroups: comp.windows.x.pex
Subject: Re: Future development of PEX/PHIGS
Message-ID: <1992Aug14.013757.2862@kpc.com>
Date: 14 Aug 92 01:37:57 GMT
References: <1992Aug13.170434.18221@hsr.no> <1992Aug13.221534.29469@noose.ecn.purdue.edu>
Sender: usenet@kpc.com
Reply-To: stiehl@kpc.com
Organization: Kubota Pacific Computer, Graphics Software
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