Article View: comp.windows.x
Article #24772olwm, how do popup menus work ?
From: Brian Lemire
Date: Mon, 11 Jan 1993 00:44
Date: Mon, 11 Jan 1993 00:44
33 lines
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1662 bytes
We are using wrappers to write an extension for an X server. We have
wrapped the graphics context functions and operations successfully as well
as the CreateGC(), PaintWindowBackground(), and CopyWindow() functions on the
screen. We seem to be handling most window operations correctly except for
popup menus. For some reason our wrapper functions are not called when these
windows are created.
My question is... What happens when a menu "pops up" under the olwm.
We are currently looking at the menu that "pops up" on the root window. We
have figured out this much so far...
1. The client makes a call to map the window containing the popup
menu.
2. At the server side this translates into a call to MapWindow() in
the /dix/window.c file.
3. The MapWindow() function makes a call to pScreen->ValidateTree()
followed by a call to HandleExposures(). { HandleExposures() is not
significant in that the call to it can be commented out and the
menu still "pops up".}
4. The call to pScreen->ValidateTree() is in fact a call to
miValidateTree(). miValidateTree() in turn calls miComputeClips(),
however neither one seems to call any drawing routines, or event
generation routines that would result in a window draw. These
functions only perform calculations on regions.
Any information of ideas would be appreaciated.
Brian Lemire
brian@mda.ca
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Path: arc1-ca.pugleaf.net!sparky!uunet!van-bc!mdavcr!brian From: brian@mdavcr.mda.ca (Brian Lemire) Newsgroups: comp.windows.x Subject: olwm, how do popup menus work ? Message-ID: <3940@mowgli.mdavcr.mda.ca> Date: 11 Jan 93 00:44:30 GMT Lines: 34