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Article #25369

V11 in-memory graphics

#25369
From: eddie.caplan
Date: Sat, 11 Apr 1987 13:48
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V11 permits graphics to be done directly to Pixmaps, etc.  My question
is about how this is implemented.  It seems to me that in-memory
graphic routines do not need to make the expensive calls to the
server.  One way this could be implemented is to have a
device-dependent runtime library for in-memory graphics linked into
the client's program if the client chooses.

I believe that this effiency issue is important, especially for those
of us who want to (and can) create complex images in memory and then
simply BLT them onscreen.
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From: eddie.caplan@H.CS.CMU.EDU.UUCP
Newsgroups: comp.windows.x
Subject: V11 in-memory graphics
Message-ID: <1987.4.11.13.31.21.eddie.caplan@h.cs.cmu.edu>
Date: Sat, 11-Apr-87 08:48:03 EST
Article-I.D.: h.1987.4.11.13.31.21.eddie.caplan
Posted: Sat Apr 11 08:48:03 1987
Date-Received: Sat, 11-Apr-87 22:03:08 EST
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