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Article #1951DirectX8 & SB Live CT4830 Sound Problem in Games
From: KiCkEn'
Date: Sun, 28 Jan 2001 14:12
Date: Sun, 28 Jan 2001 14:12
12 lines
1467 bytes
1467 bytes
I have noticed that since I upgraded from DirectX 7 to 8 some games will repetitively play noises non stop. Especially in Colin McRae II & Motorcross Madness2. Unreal Tournament & Quake3 seem ok. If I use DirectX Diag utility and disable Hardware Acceleration on my Audio, the sound problem stops. I am running the latest DirectX driver from the Creative Web Site EMU10K1.VXD v4.11.01.0711(English). I have a Pentium3 800/133EB running on an AOPEN BX Motherboard with an ASUS Gforce-2 MX v7100 & SB Live! CT4830 Sound Card. This did not occur with DirectX version 7. Anyone else resolve a problem like this?
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10b5d6,c0cea4bfcb631a28,start X-Google-Attributes: gid10b5d6,public X-Google-ArrivalTime: 2001-01-28 06:54:05 PST Path: arc1-ca.pugleaf.net!supernews.google.com!sn-xit-03!supernews.com!hermes.visi.com!news-out.visi.com!news.tele.dk!212.74.64.35!colt.net!newsfeed00.sul.t-online.de!newsfeed01.sul.t-online.de!t-online.de!news.creativelabs.com!not-for-mail From: "KiCkEn'" <jch@netcon.net.au> Newsgroups: creative.misc Subject: DirectX8 & SB Live CT4830 Sound Problem in Games Date: Mon, 29 Jan 2001 01:12:32 +1100 Organization: Creative Labs, Inc. Lines: 17 Message-ID: <9519o5$hjp$1@news.creativelabs.com> NNTP-Posting-Host: 203.19.4.202 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600