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5 total messages Started by Paul Foose Wed, 15 Nov 2000 00:00
Half-life
#146
Author: Paul Foose
Date: Wed, 15 Nov 2000 00:00
4 lines
759 bytes
I am looking to buy a valid Half-life cd and key.  Anyone have an old one
laying around and need some cash?

-Foose
Re: Half-life
#147
Author: Paul "Froggy" Schneider
Date: Wed, 15 Nov 2000 00:00
11 lines
1201 bytes
"Paul Foose" <pef(two)@po.cwru.edu> wrote in message
news:8utaka$e5p$1@slate.INS.CWRU.Edu...
> I am looking to buy a valid Half-life cd and key.  Anyone have an old one
> laying around and need some cash?

Wow, a student buying a game!  *shudder*.  You're giving me a heart attack
Foose!  Seriously, it feels good to actually be able to buy the games I like
to play now that I have a job :P

- Froggy
Re: Half-life
#148
Author: Eric Gross
Date: Wed, 15 Nov 2000 00:00
31 lines
1954 bytes
"Paul "Froggy" Schneider" <froggy@eecs.cwru.edu> wrote in message
news:8uulli$mbq$1@slate.INS.CWRU.Edu...
>
> "Paul Foose" <pef(two)@po.cwru.edu> wrote in message
> news:8utaka$e5p$1@slate.INS.CWRU.Edu...
> > I am looking to buy a valid Half-life cd and key.  Anyone have an old
one
> > laying around and need some cash?
>
> Wow, a student buying a game!  *shudder*.  You're giving me a heart attack
> Foose!  Seriously, it feels good to actually be able to buy the games I
like
> to play now that I have a job :P
>
> - Froggy
>

It helps that Half-Life basically requires you to buy the game for the
serial number, as  you probably have a better chance winning the lottery
than having a serial generated by a Half-Life key generator actually be
valid for playing online (ie to play Counterstrike)

More and more games (ie Quake3) are going to be using this piracy protection
model, as it is basically unbreakable. Obviously it doesn't prevent you from
running the game single player or over a LAN (as Q3, Half-Life, and others
disable the serial authentication with the server for these cases), but it
does prevent people from using the game in its most popular form, online
over the internet.

-Eric Gross
Re: Half-life
#149
Author: Paul Foose
Date: Wed, 15 Nov 2000 00:00
9 lines
1116 bytes
> It helps that Half-Life basically requires you to buy the game for the
> serial number, as  you probably have a better chance winning the lottery
> than having a serial generated by a Half-Life key generator actually be
> valid for playing online (ie to play Counterstrike)


That is why I want to buy it.  I want to play counterstrike online.

-Foose
Re: Half-life
#150
Author: Eric Gross
Date: Wed, 15 Nov 2000 00:00
20 lines
1530 bytes
Counterstike as a stand-alone game just hit the stores a few days ago I
believe (and the 1.0 release occured at the same time). I think it was going
to sell fairly cheaply, maybe $19.99 or so.

-Eric Gross
(Hope to kill you in Counterstrike sometime soon :)

"Paul Foose" <pef(two)@po.cwru.edu> wrote in message
news:8uv5u5$4bs$1@eeyore.INS.CWRU.Edu...
> > It helps that Half-Life basically requires you to buy the game for the
> > serial number, as  you probably have a better chance winning the lottery
> > than having a serial generated by a Half-Life key generator actually be
> > valid for playing online (ie to play Counterstrike)
>
>
> That is why I want to buy it.  I want to play counterstrike online.
>
> -Foose
>
>
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