Thread View: de.comp.lang.delphi.misc
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Started by Eimas
Sun, 11 Aug 2002 04:21
OpenGL surface graph, TeeChart ProAX v5
Author: Eimas
Date: Sun, 11 Aug 2002 04:21
Date: Sun, 11 Aug 2002 04:21
20 lines
1982 bytes
1982 bytes
Run on TeeChart ProAX v5 within excel - nice tool all can say... I've drawn a 3D surface graph and found that it doesn't correctly draw hidden surface. Sometime they overlap and are drown on top of frontface surface, depends on how you turn the surface around. Another thing, you have to re sort the surfaces if you have say three surfaces stacked up(doesn't touch each other). Otherwise it will draw the bottom surface on to of the top surface. So everything will be messed up. I have GeForce2go, WinXP, OfficeXP, Dell laptop 8100 Run on TeeChart ProAX v5 within excel - nice tool all can say... ---------------- suggest - for surface graphs - make custom pallete setup, custom values, instead just from, mid, to colors. And make it based on the altitude, not just blend it betwean min amd max. E
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