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Article #155

amorack webgame at www.amorack.nl

#155
From: Wout Slakhorst
Date: Tue, 27 Apr 2004 15:21
180 lines
5661 bytes
Amorack moves out of beta



Today, after two years of development and one year of testing, the signup
will be opened. Amorack is a text-based strategy game. On the bottom you can
see a full feature list and some notes on the current development. There
have been previous rounds of Amorack, but most were troubled by bugs. But
despite some problems, Amorack managed to get a small group of fans. In the
previous rounds efforts were focused on game development,  now the main goal
is attracting new players.



Race statistics:

  - human

    - humans have mechanical units

    - humans are good versus elves, the humans have a special unit which
targets flying units

    - humans are weak versus outlaw

    - humans can build the superfarm which provides five times the food the
normal farm does

    - human can build a marketplace where resources and units can be traded

    - human units require much lumber

    - human units require little food

  - elves

    - elves have flying units

    - elves are good versus orcs, they have a special unit which targets
beast.

    - elves are weak versus human

    - the elven hero enables the third army

    - elves are generally better at scouting/spying.

    - elves have an assassin unit, which assassinates enemy units while
spying

  - orcs

    - orcs have a lot of beast units

    - orcs are good versus outlaw, the orcs have a special unit which
targets camouflaged

    - orcs are weak versus elves

    - the orcs eat a lot of food

    - the orcs have a special worker, it harvests 50% more lumber

    - orcs can build a fortress, which gives a bonus to defending units

 - outlaw

    - outlaws are good versus human, they have a special unit which targets
machines

    - weak versus orcs

    - the outlaw have special units which can steal resources and units

    - the thief also steals resources when scouting

    - outlaw units are generally very cheap and weak

    - outlaw units are hidden from sight in first ticks of attack (when
researched)

    - the outlaw can build a tunnelsystem which reduces traveltime even more

Feature list:

  - resources: gold, lumber, food

  - keep an eye on your food. Not enough food means dead units

  - +- 13 unique buildings per race

  - max 32 unique upgrades per race

  - 16 unique units per race

  - 2 or 3 unique defensive buildings per race

  - attack experience and defense experience, enables new
buildings/units/upgrades

  - every race has a hero. Heroes give bonuses to all units, they can't die

  - post selected news/messages on country forum (also battle reports)

  - You can use quotes and smilies in the in game forums/messages

  - you can own any unit in the game, acquire them by trading or stealing

  - you can only build units from your own race

  - all units can scout, success depends on unit statistics

  - players are placed in countries, countries are placed in continents

  - private countries, protected by password

  - country status can be opened to random players

  - travel time can be reduced by upgrades

  - you need a harbor to travel to other continents

  - sending an army costs food, depends on number of units and travel time

  - elect country leader

  - exile player from your country

  - country name (leader)

  - country picture (leader)

  - mass message countrymen (leader)

  - set message of the day (leader)

  - donate gold, lumber, food

  - trade gold, lumber, food, units if you or target has marketplace

  - country leader has full control over country forums

  - several options for your account: vacation mode, delete your account,
move to another country

  - holy army protects the small players against big players

  - 72 hour protection for beginners



Development:

    - Graphical user interface

      - currently:

        - browse the continents, countries and cities (city replaces
kingdom)

        - moving mouse over continent, country or city displays all
information of the country

        - clicking on a city gives the ability to send a message to that
city or see your spy info for that city

      - future plans:

        - send army option

        - send spies option

        - view incoming/outgoing armies graphically

        - donate/trade option (your country only)

        - clicking on your own city views the city. First with text,
ultimately with graphics

        - clicking on other cities views the city based on your spy info
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From: "Wout Slakhorst" <w_slakhorst@hotmail.com>
Newsgroups: demon.games
Subject: amorack webgame at www.amorack.nl
Date: Tue, 27 Apr 2004 17:21:15 +0200
Organization: University of Twente, Enschede, The Netherlands
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