Article View: demon.games
Article #28Re: Patched and Gone
From: Nick Chorley
Date: Tue, 12 Mar 2002 13:17
Date: Tue, 12 Mar 2002 13:17
169 lines
6914 bytes
6914 bytes
Doesn't look like you've installed the PR properly.. look at the top line: Q3 1.11... try reinstalling it, that should work :) NC "Gids" <noemail@thisaddressplease.com> wrote in message news:MPG.168faec8fd47f34d9896b3@news.demon.co.uk... > I have just patched Quake 3 to version 1.30 (from Demon FTP server) from > the very first version (just installed) and now it will not launch. > Here's a copy of the log > > Q3 1.11 win-x86 Nov 24 1999 > ----- FS_Startup ----- > Current search path: > D:\Quake III Arena\baseq3\pak6.pk3 (64 files) > D:\Quake III Arena\baseq3\pak5.pk3 (7 files) > D:\Quake III Arena\baseq3\pak4.pk3 (272 files) > D:\Quake III Arena\baseq3\pak3.pk3 (4 files) > D:\Quake III Arena\baseq3\pak2.pk3 (148 files) > D:\Quake III Arena\baseq3\pak1.pk3 (26 files) > D:\Quake III Arena\baseq3\pak0.pk3 (3539 files) > D:\Quake III Arena/baseq3 > > ---------------------- > execing default.cfg > execing q3config.cfg > couldn't exec autoexec.cfg > ...detecting CPU, found Intel Pentium III > > ------- Input Initialization ------- > Initializing DirectInput... > Couldn't set DI coop level > Falling back to Win32 mouse support... > Joystick is not active. > ------------------------------------ > ----- Client Initialization ----- > ----- Initializing Renderer ---- > ------------------------------- > ----- Client Initialization Complete ----- > --- Common Initialization Complete --- > Winsock Initialized > Opening IP socket: localhost:27960 > Hostname: pc1.mshome.net > IP: <my IP address> > IP: <my network IP address> > Working directory: D:\Quake III Arena > ----- R_Init ----- > Initializing OpenGL subsystem > ...initializing QGL > ...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded > ...setting mode 3: 640 480 FS > ...using desktop display depth of 16 > ...calling CDS: ok > ...registered window class > ...created window@0,0 (640x480) > Initializing OpenGL driver > ...getting DC: succeeded > ...GLW_ChoosePFD( 16, 16, 0 ) > ...25 PFDs found > ...hardware acceleration found > ...PIXELFORMAT 2 selected > ...creating GL context: succeeded > ...making context current: succeeded > Initializing OpenGL extensions > ...GL_S3_s3tc not found > ...using GL_EXT_texture_env_add > ...using WGL_EXT_swap_control > ...using GL_ARB_multitexture > ...using GL_EXT_compiled_vertex_array > ...using WGL_3DFX_gamma_control > > GL_VENDOR: 3Dfx Interactive Inc. > GL_RENDERER: 3Dfx/Voodoo3 (tm)/2 TMUs/16 MB SDRAM/KNI/ICD (Nov 2 2000) > GL_VERSION: 1.1.0 > GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_abgr GL_EXT_bgra > GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_packed_pixels > GL_EXT_point_parameters GL_EXT_stencil_wrap GL_EXT_texture_env_add > GL_EXT_vertex_array GL_SGIS_texture_edge_clamp GL_EXT_paletted_texture > GL_EXT_shared_texture_palette GL_SGIS_multitexture > WGL_EXT_extensions_string WGL_3DFX_gamma_control WGL_EXT_swap_control > WGL_ARB_extensions_string > GL_MAX_TEXTURE_SIZE: 256 > GL_MAX_ACTIVE_TEXTURES_ARB: 2 > > PIXELFORMAT: color(16-bits) Z(16-bit) stencil(8-bits) > MODE: 3, 640 x 480 fullscreen hz:N/A > GAMMA: hardware w/ 0 overbright bits > CPU: Intel Pentium III > rendering primitives: single glDrawElements > texturemode: GL_LINEAR_MIPMAP_NEAREST > picmip: 1 > texture bits: 0 > multitexture: enabled > compiled vertex arrays: enabled > texenv add: enabled > compressed textures: disabled > Initializing Shaders > ...loading 'scripts/lightningnew.shader' > ...loading 'scripts/explode1.shader' > ...loading 'scripts/gfx.shader' > ...loading 'scripts/tim.shader' > ...loading 'scripts/base.shader' > ...loading 'scripts/base_button.shader' > ...loading 'scripts/base_floor.shader' > ...loading 'scripts/base_light.shader' > ...loading 'scripts/base_object.shader' > ...loading 'scripts/base_support.shader' > ...loading 'scripts/base_trim.shader' > ...loading 'scripts/base_wall.shader' > ...loading 'scripts/common.shader' > ...loading 'scripts/ctf.shader' > ...loading 'scripts/eerie.shader' > ...loading 'scripts/gothic_block.shader' > ...loading 'scripts/gothic_floor.shader' > ...loading 'scripts/gothic_light.shader' > ...loading 'scripts/gothic_trim.shader' > ...loading 'scripts/gothic_wall.shader' > ...loading 'scripts/hell.shader' > ...loading 'scripts/liquid.shader' > ...loading 'scripts/menu.shader' > ...loading 'scripts/models.shader' > ...loading 'scripts/organics.shader' > ...loading 'scripts/sfx.shader' > ...loading 'scripts/shrine.shader' > ...loading 'scripts/skin.shader' > ...loading 'scripts/sky.shader' > ...loading 'scripts/test.shader' > ----- finished R_Init ----- > > ------- sound initialization ------- > Initializing DirectSound > ------------------------------------ > ----- Sound Info ----- > sound system is muted > 1 stereo > 32768 samples > 16 samplebits > 1 submission_chunk > 22050 speed > 0x884ce3cc dma buffer > Forcing all sounds to 8 bit > No background file. > ---------------------- > Loading dll file ui. > Failed to load dll, looking for qvm. > Loading vm file vm/ui.qvm. > VM file ui compiled to 944476 bytes of code > ----- CL_Shutdown ----- > RE_Shutdown( 1 ) > Shutting down OpenGL subsystem > ...wglMakeCurrent( NULL, NULL ): success > ...deleting GL context: success > ...releasing DC: failed > ...destroying window > ...resetting display > ...shutting down QGL > ...unloading OpenGL DLL > ----------------------- > User Interface is version 4, expected 3 > > What's going on? > Thanks > Also, any idea why the sound seems to go off too 8 bit, > (this seems to happen in other programs such as ZSNES as well) > -- > > Posted By Gids > "If life is an open book, > she'd rather read the pictures for a while" - O-M
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 105d3f,9a26b8b820c24b8e X-Google-Attributes: gid105d3f,public X-Google-ArrivalTime: 2002-03-12 05:30:14 PST Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!supernews.com!news.tele.dk!small.news.tele.dk!62.112.0.25!newsfeed.online.be!195.129.110.18.MISMATCH!bnewspeer00.bru.ops.eu.uu.net!bnewspost00.bru.ops.eu.uu.net!emea.uu.net!not-for-mail From: "Nick Chorley" <explosive23@nospam.lycos.co.uk> Newsgroups: demon.games References: <MPG.168faec8fd47f34d9896b3@news.demon.co.uk> Subject: Re: Patched and Gone Date: Tue, 12 Mar 2002 13:17:15 -0000 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 X-Original-NNTP-Posting-Host: dsl-212-23-14-172.zen.co.uk Message-ID: <3c8dfe16@news.zen.co.uk> X-Original-Trace: 12 Mar 2002 13:09:42 GMT, dsl-212-23-14-172.zen.co.uk Lines: 171 NNTP-Posting-Host: socrates.zen.co.uk X-Trace: 1015938591 reading.news.pipex.net 8508 212.23.8.2 X-Complaints-To: abuse@uk.uu.net