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Article #82HL/CS servers
From: Aaron Colwill
Date: Sun, 02 Feb 2003 16:34
Date: Sun, 02 Feb 2003 16:34
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1095 bytes
Why do the demon games servers do a UDP port scan when you connect to them?
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<3E3D487D.5000804@avas.demon.co.uk>Path:
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 105d3f,56a3955558eb3fef,start X-Google-Attributes: gid105d3f,public X-Google-ArrivalTime: 2003-02-02 08:34:07 PST Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-06!sn-xit-01!sn-xit-09!supernews.com!news.maxwell.syr.edu!diablo.theplanet.net!kibo.news.demon.net!news.demon.co.uk!demon!not-for-mail From: Aaron Colwill <aaron@avas.demon.co.uk> Newsgroups: demon.games Subject: HL/CS servers Date: Sun, 02 Feb 2003 16:34:05 +0000 Lines: 2 Message-ID: <3E3D487D.5000804@avas.demon.co.uk> NNTP-Posting-Host: avas.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii; format=flowed Content-Transfer-Encoding: 7bit X-Trace: news.demon.co.uk 1044203645 15230 80.177.23.222 (2 Feb 2003 16:34:05 GMT) X-Complaints-To: abuse@demon.net NNTP-Posting-Date: Sun, 2 Feb 2003 16:34:05 +0000 (UTC) X-Accept-Language: en-gb, en User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; rv:1.0.1) Gecko/20020823 Netscape/7.0