Article View: demon.ip.support.pc
Article #15420Re: Comand line access to Demon
From: David G. Bell
Date: Sun, 05 Nov 1995 00:00
Date: Sun, 05 Nov 1995 00:00
59 lines
3031 bytes
3031 bytes
In article <815585138.14108@bluevan.demon.co.uk>
accessctr-cffe@bbcnc.org.uk writes:
> malcolm@demon.net (Malcolm Muir) wrote:
>
> >accessctr-cffe@bbcnc.org.uk wrote:
> >> Is it possible to get vt-100 terminal style command line access to a
> >> Demon account?
>
> >No, you do not have shell access (nor for that matter a Unix account
> >to shell access).
>
> >You can however telnet with vt-100 to other hosts that permit it.
>
> >> I'm trying to get a multi player DOS game called Confirmed Kill to run
> >> and it needs this access method. Any help appreciated. Sorry if this
> >> is off topic.
>
> >It sounds like you should be able to telnet to the server hosting this
> >game.
> Thanks for the advice, but this is a DOS app, how can it access my
> SLIP connection?
I've seen discussion of Confirmed Kill before -- I think you are on the
wrong track here.
The Confirmed Kill software running on the DOS machine uses the same
sort of serial connection as a terminal program.
The Unix shell account is running a program which converts the terminal
input/output to TCP/IP, which goes to the game server.
This awkward-looking method is a semi-standard that allows a shell
account user to do things such as telnet and ftp direct from his local
machine. I think there is also a web browser, if I recall my Linux
CD-ROMs properly. This overcomes the problems of finding file storage
on the machine providing the shell account until a file can be
transferred over the serial link.
AFAIK the only practical solution is to have two computers. One, a 386
or better, runs Linux and connects to Demon. The second runs Confirmed
Kill while connected by a null-modem cable to a shell account on the
first.
Maybe somebody on comp.sys.ibm.pc.games.flight-sim has a better answer
-- it would be nice if there were a version of CK that supported SLIP
directly, but I suspect that the PC architecture makes this difficult.
Running as a DOS app direct to a SLIP connection requires a packet
driver -- KA9Q can't support external programs. I believe there is some
stuff on Simtel for this. However, this all takes limited DOS memory
which the game will also need. (This is one of the little-known limits
on the performance of Windows 3.x -- DOS memory has special uses)
--
David G. Bell -- Farmer, SF Fan, Filker, Furry, and Punslinger..
Never criticise a farmer with your mouth full.
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: fb525,935370a661512e26 X-Google-Attributes: gidfb525,public From: "David G. Bell" <dbell@zhochaka.demon.co.uk> Subject: Re: Comand line access to Demon Date: 1995/11/05 Message-ID: <815603096snz@zhochaka.demon.co.uk> X-Deja-AN: 118694511 x-nntp-posting-host: zhochaka.demon.co.uk references: <815580742.12870@bluevan.demon.co.uk> <815583101.20327@thokk.demon.co.uk> <815585138.14108@bluevan.demon.co.uk> organization: C. Bell & Sons reply-to: dbell@zhochaka.demon.co.uk newsgroups: demon.ip.support.pc