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Article #142C y blender
From: GilNaj
Date: Fri, 28 Sep 2007 22:52
Date: Fri, 28 Sep 2007 22:52
11 lines
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1011 bytes
Hola! Estoy empezando con eso de los gr�ficos 3D. Tengo algunos modelos 3D creados con blender y quisiera poder integrarlos a un programa en C, �alguien me puede orientar? Tambi�n se aceptan sugerencias de otros m�todos. Gracias de antemano. GilNaj
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X-Google-Thread: f53ec,518de63e8af75a84,start X-Google-Attributes: gidf53ec,public,usenet X-Google-Language: SPANISH,ASCII Path: arc1-ca.pugleaf.net!g2news2.google.com!news3.google.com!feeder1-2.proxad.net!proxad.net!feeder1-1.proxad.net!club-internet.fr!feedme-small.clubint.net!aioe.org!not-for-mail From: GilNaj <gilberto@gmail.com> Newsgroups: es.comp.lenguajes.c++ Subject: C y blender Date: Fri, 28 Sep 2007 17:52:01 -0500 Organization: Aioe.org NNTP Server Lines: 11 Message-ID: <fdk0li$rn8$1@aioe.org> NNTP-Posting-Host: B2VUl2kMjjOAZu65d8qonw.user.aioe.org Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Complaints-To: abuse@aioe.org User-Agent: Thunderbird 2.0.0.5 (X11/20070727)