Thread View: eunet.micro.acorn
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Started by Gary K Smith
Thu, 17 Jan 1991 10:37
Compressing Sprites
Author: Gary K Smith
Date: Thu, 17 Jan 1991 10:37
Date: Thu, 17 Jan 1991 10:37
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Can anyone tell me of any sprite compression algorithms that I can use? I want to be able to decompress them in runtime - so obviously, Assembler will be needed here, and I want maximum sprite compaction. At a guess, I would say something like the Arc/Spark algorithm is about the best, but I don't know what it is. Will anyone who can help mail me please (or submit a followup). Thanks Gary. --
Re: Compressing Sprites
Author: Andy
Date: Fri, 18 Jan 1991 12:49
Date: Fri, 18 Jan 1991 12:49
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In article <2730@gould.doc.ic.ac.uk> gks@doc.ic.ac.uk (Gary K Smith) writes: > >Can anyone tell me of any sprite compression algorithms that I can use? > Thought of using GIF or TIFF files? They are a *lot* smaller than sprite files and they are standard throughout the PC (yuk) world. There is an excellent conversion program (with no sources, though) on INFO-SERVER@NEWCASTLE. Andy.
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