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Article #3Purdue Games
From: utzoodecvaxucbvaxC70bitgraph
Date: Sat, 07 Aug 1982 13:44
Date: Sat, 07 Aug 1982 13:44
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>From rlb@Purdue Sat Aug 7 13:44:24 1982 The Purdue games do indeed fit in the 128k version - that's the type I developed them on. The way I see it, of the 128k, about 98k is used for the display memory, 8k for control program stack & scratch RAM, leaving about 22k for downloaded programs. If you install the S-lines files from the Purdue distribution at MC and compile Fortier's hostcode & install it, the programs should run (they have at other sites). If Aliens takes about 16k, it will fit. Pacman, on the other hand, requires more memory than the 22k available, so I download portions of it into the alternate font buffer used by the control program. Contact me personally if you need more help. Bob Brown (rlb) Purdue-CS (317)494-6530
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From: utzoo!decvax!ucbvax!C70:bitgraph Newsgroups: fa.bitgraph Title: Purdue Games Article-I.D.: ucb.1721 Posted: Sat Aug 7 13:44:46 1982 Received: Sun Aug 8 00:44:24 1982 Subject: Purdue Games Date: Sat, 07 Aug 1982 13:44:46 +0000 Message-ID: <bnews.ucb.1721>