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Article #227

Re: Spatial design for a workstation

#227
From: ucbvaxworks
Date: Thu, 09 Jul 1981 04:01
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>From cfh@CCA-UNIX Thu Jul  9 03:58:00 1981
In response to your message of Tue Jul  7 22:02:18 1981:

The problem with spatial data organizations is that they are
really a class of menus, with the attendant problem that you
can not display every possible choice on the screen at once.
You can deal with this either by enlarging the data surface
(so that the user must move his window over it) or by creating
a hierarchy of spaces.

In either case an expert user will find that it takes more
time to locate a particular command than to type its name.
>From my own brief experience, I think that programmers would
find a spatial layout most useful for organizing short-lived
objects, like contexts.  The feature that programmers using
our system like best was the ability to create a number of
such contexts and move among them - like having several
terminals in your office.
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Path: arc1-ca.pugleaf.net!utzoo!duke!decvax!ucbvax!works

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Path: arc1-ca.pugleaf.net!utzoo!duke!decvax!ucbvax!works
From: ucbvax!works
Newsgroups: fa.works
Subject: Re: Spatial design for a workstation
Date: Thu, 09 Jul 1981 04:01:49 +0000
Message-ID: <anews.Aucbvax.2186>