🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: fa.works
Article #253

Re: joysticks

#253
From: ucbvaxworks
Date: Wed, 15 Jul 1981 06:03
17 lines
1022 bytes
>From Joe.Newcomer@CMU-10A Wed Jul 15 06:01:41 1981
The reason joysticks are losers deals with the interaction
between the hand motion and the screen cursor motion.  In
fact, it takes a lot of skill to convert a desired motion
on the screen to an appropriate nudge of the joystick.  Thus,
joysticks usually result in a lot of "hunting" as the cursor
constantly overshoots the target and the user applies smaller
and smaller corrections to get it to land on the desired point
on the screen.  See Stu Card's thesis; I know he presented the
reasons at his oral (I was there) and assume they are also in
his thesis.

I have no experience with tracking balls, and am currently
reluctant to offer opinions on them since I THINK I know a
very, very cute way to implement one...and I won't say more
until I've sold the idea.
					joe
Technical Details
Message-ID: <anews.Aucbvax.2291>
Path: arc1-ca.pugleaf.net!utzoo!duke!decvax!ucbvax!works

Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!utzoo!duke!decvax!ucbvax!works
From: ucbvax!works
Newsgroups: fa.works
Subject: Re: joysticks
Date: Wed, 15 Jul 1981 06:03:43 +0000
Message-ID: <anews.Aucbvax.2291>