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Article #261Re: tworzenie tekstury z buffora
From: Krzysztof Zmorzyński
Date: Sat, 03 Jan 2004 13:30
Date: Sat, 03 Jan 2004 13:30
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On 2004-01-02 20:40, Erge wrote: > witam wszystkich > > Mam nast�puj�ce pytanie : Jak utworzy� teksture z buffora w pami�ci. D3DX > posiada odpowiedni� funkcj� je�eli chodzi o surface'y > (D3DXLoadSurfaceFromMemory) ale dla tekstur mo�na wczytywa� tylko z plik�w > i zasob�w. > skoro D3DXCreateTextureFromFileInMemory nie odpowiada, to mo�esz zwyczajnie utworzy� najpierw pust� tekstur� np przez D3DXCreateTexture a potem po prostu zlockowa� i wype�ni� r�cznie
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X-Google-Language: POLISH,Latin2 X-Google-Thread: 1162ab,9dbd8aa5db49680b X-Google-Attributes: gid1162ab,public X-Google-ArrivalTime: 2004-01-03 05:29:45 PST Path: arc1-ca.pugleaf.net!archiver1.google.com!news2.google.com!news.maxwell.syr.edu!newsfeed.icl.net!newsfeed.fjserv.net!newsfeed.news2me.com!newsfeed.tpinternet.pl!atlantis.news.tpi.pl!news.tpi.pl!not-for-mail From: Krzysztof Zmorzyński <zmorekCUT@frugo.pl> Newsgroups: free.pl.comp.games.development Subject: Re: tworzenie tekstury z buffora Date: Sat, 03 Jan 2004 14:30:01 +0100 Organization: tp.internet - http://www.tpi.pl/ Lines: 12 Message-ID: <bt6g7h$ett$1@nemesis.news.tpi.pl> References: <bt4hld$t10$1@absinth.dialog.net.pl> NNTP-Posting-Host: pi15.warszawa.sdi.tpnet.pl Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-2; format=flowed Content-Transfer-Encoding: 8bit X-Trace: nemesis.news.tpi.pl 1073136689 15293 213.25.53.15 (3 Jan 2004 13:31:29 GMT) X-Complaints-To: usenet@tpi.pl NNTP-Posting-Date: Sat, 3 Jan 2004 13:31:29 +0000 (UTC) User-Agent: Mozilla/5.0 (Windows; U; Win 9x 4.90; en-US; rv:1.6b) Gecko/20031205 Thunderbird/0.4 X-Accept-Language: en-us, en In-Reply-To: <bt4hld$t10$1@absinth.dialog.net.pl>