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Article #31prosty efekt lustra
From: Tomasz "Warui" Nowakowski
Date: Sun, 02 May 2004 12:23
Date: Sun, 02 May 2004 12:23
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Potrzebuje zaimplementowac efekt lustra w OpenGL. To ma by� zwyk�e, p�askie lustro, �edna tam walce czy inne kule ;) M�g�by kto� co� poradzi�, albo rzuci� linkiem do tutoriala czy teorii ? Fajnie by by�o gdyby by�o to co� porstego. Nie potrzebuj� tam zadnych cud�w techniki tylko zwyczajne odbicie sceny. -- Tomasz "Warui" Nowakowski of clan Brujah "It is Caine from whom we all come, our sire's sire."
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X-Google-Language: POLISH,Latin2 X-Google-Thread: 1162ab,28c34241306acaf1,start X-Google-Attributes: gid1162ab,public Path: arc1-ca.pugleaf.net!controlnews3.google.com!news1.google.com!news.glorb.com!fr.ip.ndsoftware.net!proxad.net!newsfeed.tpinternet.pl!atlantis.news.tpi.pl!news.tpi.pl!not-for-mail From: "Tomasz \"Warui\" Nowakowski" <put_my_nick_here@poczta.fm> Newsgroups: free.pl.comp.games.development Subject: prosty efekt lustra Date: Sun, 2 May 2004 14:23:03 +0200 Organization: tp.internet - http://www.tpi.pl/ Lines: 11 Message-ID: <qxu2um7cads5.dlg@post.by.warui> NNTP-Posting-Host: agb59.neoplus.adsl.tpnet.pl Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-2" Content-Transfer-Encoding: 8bit X-Trace: atlantis.news.tpi.pl 1083500608 10185 83.29.254.59 (2 May 2004 12:23:28 GMT) X-Complaints-To: usenet@tpi.pl NNTP-Posting-Date: Sun, 2 May 2004 12:23:28 +0000 (UTC) User-Agent: 40tude_Dialog/2.0.10.1