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Article #2054

Re: CPUs at 30 Ghz in the year 2005

#2054
From: liam
Date: Fri, 18 May 2001 19:39
26 lines
2794 bytes
In rec.games.chess.politics Dann Corbit <dcorbit@solutionsiq.com> wrote:
> <liam@ork.net> wrote in message news:B2bN6.1005$du2.96321@news.shore.net...
>> In rec.games.chess.politics Robert Hyatt <hyatt@crafty.cis.uab.edu> wrote:

>> > Here is a terrifying thought:  If you make the raw assumption that there
>> > are 10^50 chess positions possible (this is based on many attempts to
>> > find the smallest number of bits necessary to store any legal chess
> position
>> > plus enpassant status and castling status), then the tablebase generator
>> > has an interesting task:

>> You don't need to search them all. Once you have a won position, you don't
>> need to analyze every position from there.

>> For example, give me a "dead" position, a knight up, and it's a
>> theoretical win, I can assure you, even if I might not win it against
>> Kasparov.

> Look a the material tossed out during the Evergreen game.  Down considerably
> more than a knight at one point.

But there were a lot of "connections" occurring at that point between
pieces. Hardly a "dead" position.

Surely, there's a refined quiescence search algorithm out there that is
advanced by this point so that it can be used for this purpose.
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From: liam@ork.net
Subject: Re: CPUs at 30 Ghz in the year 2005
Newsgroups: gnu.chess,rec.games.chess.analysis,rec.games.chess.computer,rec.games.chess.misc,rec.games.chess.politics
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