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Article #2195

Re: How about a Distributed Chess Engine?

#2195
From: Henrik Gram
Date: Mon, 29 Jan 2001 15:26
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"Chip Piller" <chip.piller@spikebroadband.net> wrote:

>I am in the planning stage of a distributed chess project.  The goal of this
>is to increase the performance of a chess program by running a chess client
>program on more than one networked computers.  The increased performance is
>to be achieved by distributing the work so that more positions can be
>searched in the same amount of time.  The number of computers could be
>potentially quite large, 10's, 100's, 1000's, ...  I realize that there are
>several design problems, such as tree pruning and hash to be worked out.
>
>Has anyone tried to do a distributed chess program?  Any suggestions would
>be appreciated, please be specific.  I plan to work on a linux version at
>first but hopefully later (and with help) there can be multi platform
>clients.  I also plan for this to be an open source/GPL project which is why
>I am posting this here.

There's some (old) chess-program called zzzzzzz that uses PVM to do
this.  You might want to take a look at that.  It's available via ftp
to ftp.freechess.org in /pub/chess/Unix - among other places.

-Henrik Gram
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From: henrikg@funcom.com (Henrik Gram)
Newsgroups: gnu.chess
Subject: Re: How about a Distributed Chess Engine?
Date: Mon, 29 Jan 2001 15:26:30 GMT
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