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Article #2321computer chess programming
From: Markus Bachmayr
Date: Sat, 26 Aug 2000 00:00
Date: Sat, 26 Aug 2000 00:00
9 lines
1107 bytes
1107 bytes
i am just writing on a computer chess program for my final exams. at the moment i am using alpha-beta pruning, minimal window search, killer and history heuristics, a transposition table and a rather simple evaluation function. i already have to think a bit myself to beat it, but unfortunately i also have fairly enough time to do so because it is quite slow - what can i do to optimize the speed, and where can i find extensive information about mtd(f)? thanks, markus bachmayr
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10d71d,c52d0c2d8a332d40,start X-Google-Attributes: gid10d71d,public From: "Markus Bachmayr" <m.bachmayr@direkt.at> Subject: computer chess programming Date: 2000/08/26 Message-ID: <8o905l$qvo$1@news.netway.at> X-Deja-AN: 662782459 X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 X-Complaints-To: abuse@netway.at X-Trace: news.netway.at 967312373 27640 212.27.93.162 (26 Aug 2000 17:52:53 GMT) Organization: NETWAY AG (Customer) X-MSMail-Priority: Normal NNTP-Posting-Date: 26 Aug 2000 17:52:53 GMT Newsgroups: gnu.chess