Article View: gnu.chess
Article #2379Re: How to program a machine to make pawn breaks
From: Philipp Claรen
Date: Fri, 30 Jun 2000 00:00
Date: Fri, 30 Jun 2000 00:00
21 lines
1621 bytes
1621 bytes
Simon Waters wrote: > I want to encourage (as white for example) e5, when I have a pawn on d5. > > If I give a bonus for having pawns on e5, d5, this only applies to the > node at which I play e5. Since it is rapidly exchanged in most lines - > the bonus doesn't apply in later evaluations. > > How do I get a passing feature into the evaluation - or must I get real > sophisticated, identify position in which e5 is desirable, and then have > a flag to get me a bonus for having played it? Then I have to look in > the tree to see if I played it? Or maybe add to a positional bonus as > the move is made? > > Any other approaches? > > Simon You could extend the search in such cases. For if the pawn break is correct, if will result in a advantage, which will hopefully be recognized by the extended search.
Technical Details
Message-ID:
<395C49D8.50CA20A5@hotmail.com>Path:
arc1-ca.pugleaf.net!unknown!not-for-mailReferences:
<394E17D7.8B52240E@wretched.demon.co.uk>Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10d71d,7fd34dd7f1a3fc60 X-Google-Attributes: gid10d71d,public From: Philipp Claรen <classen_ph@hotmail.com> Subject: Re: How to program a machine to make pawn breaks Date: 2000/06/30 Message-ID: <395C49D8.50CA20A5@hotmail.com> X-Deja-AN: 640710240 Content-Transfer-Encoding: 7bit References: <394E17D7.8B52240E@wretched.demon.co.uk> To: Simon@wretched.demon.co.uk X-Accept-Language: de,en X-Sender: 320008790731-0001@t-dialin.net Content-Type: text/plain; charset=us-ascii X-Complaints-To: abuse@t-online.de X-Trace: news.t-online.com 962349238 17 17808 320008790731-0001 000630 07:13:58 Organization: T-Online Mime-Version: 1.0 Reply-To: classen_ph@hotmail.com Newsgroups: gnu.chess