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Article #2461Hiding behind the enemy
From: Simon Waters
Date: Thu, 25 May 2000 00:00
Date: Thu, 25 May 2000 00:00
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1464 bytes
Thought I'd take a quick look at the new Gnu chess. Look goods so far - although it's first match against the old Gnu chess is running as I type - so far results mixed - this probably isn't a fair match as I haven't sorted books, and such like. It seems to do better except for some lousy endgame play, and less opening theory(not that it has been that much of a problem so far - Already seen a couple of cases of both Gnu's grabbing enemy pawns in front of the king. eg. W Kg1 Pf2h2. B Pg2 and vice versa. Thought I might venture into being a developer with a very small change to try and fix it. Any one been there already - although I think it is probably only a couple of lines in ScoreK, will at least get me started. Simon
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10d71d,a231ccd5f15663aa,start X-Google-Attributes: gid10d71d,public From: Simon Waters <Simon.Waters@eighth-layer.com> Subject: Hiding behind the enemy Date: 2000/05/25 Message-ID: <392D4AD2.99A456D8@eighth-layer.com> X-Deja-AN: 627208314 Content-Transfer-Encoding: 7bit X-NNTP-Posting-Host: wretched.demon.co.uk:193.237.109.203 X-Accept-Language: en Content-Type: text/plain; charset=us-ascii X-Complaints-To: abuse@demon.net X-Trace: news.demon.co.uk 959269751 nnrp-02:6884 NO-IDENT wretched.demon.co.uk:193.237.109.203 Organization: Eighth Layer Limited MIME-Version: 1.0 Reply-To: Simon@wretched.demon.co.uk Newsgroups: gnu.chess