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Article #2891

Re: Communication to chess engines

#2891
From: Ulrich Kreichgauer
Date: Thu, 21 Jan 1999 00:00
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Tim Mann wrote in message <7830p8$s2c@src-news.pa.dec.com>...
>I can't tell you whether the necessary primitives for doing threads or
>polling are available in Visual Basic.  I rather doubt it, but as I
>know nothing about Visual Basic, I'm just guessing here.


Thanks for the information. In Microsoft's book "Hardcore Visual Basic"
there are some chapters about Interprocess Communication and Threads and
Synchronization ("Where Angels Fear to Thread...") so it should be possible.

> Once you've figured out what Windows primitives to use and how to get
> at them from Visual Basic, you then still have a challenging
> programming problem to implement the UI side of the WinBoard UI/engine
> communication protocol.

I just want to start an engine to analyze a specific chess position = solve
a chess problem, so no further communication is required - but I want to get
and display the output.

Ulrich
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From: "Ulrich Kreichgauer" <ulrich.kreichgauer@sap-ag.de>
Subject: Re: Communication to chess engines
Date: 1999/01/21
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