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Article #3198

3-Dimensional Chess

#3198
From: Jennifer Glover
Date: Tue, 14 Apr 1998 00:00
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I am a computer science student at the University of Maryland and I want
to write a program that plays 3 dimensional chess.  I was going to use the
rule system from Star Trek, but the creator of it does not support
anything that does not support him (in other words, pays money), so I am
looking for an alternate set of rules that I *can* use.  I am not the
world's best chess player and I have not really explored the area of chess
variants before, so I am asking the opinions of the esteemed people on
this newsgroup to help me out.  Have any rule systems that you would love
to see in a program?  This will be a full featured program for my 3d
graphics class with animation and movable perspective and I plan to go the
freeware way with it on the web, so you would be supporting the internet
community with your opinions, as well as helping me out.

Jennifer Glover

-- 
* Kill one person and you are branded a murderer.  Kill thousands of people
and you are hailed as a conqueror. *
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X-Google-Thread: 10d71d,3df4d8990f84192e,start
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From: jglover@wam.umd.edu (Jennifer Glover)
Subject: 3-Dimensional Chess
Date: 1998/04/14
Message-ID: <6h0bab$o8o@rac2.wam.umd.edu>
X-Deja-AN: 344032745
Organization: University of Maryland, College Park
Newsgroups: gnu.chess