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Article #3641Re: A bug in gnucess 4.0, pl = 71
From: Dan Oetting
Date: Thu, 06 Feb 1997 00:00
Date: Thu, 06 Feb 1997 00:00
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1247 bytes
At 8:25 AM 2/6/97, Siva Chelliah wrote:
>Hi,
> Recently I played a fast game with gnuchess (using xboard). In the
>middle I ran out of time. But I continued to play. When gnuchess was
>in trouble, it took more than average time and went into negative
>time. Has this been fixed?
>
> Then at the end, when I check-mated it, it took my Queen with its
>King!! I like to know if these bugs have been fixed.
And you thought it was only bad to upset a Wookie! You should be glad it
only went after your queen instead of trashing your hard disk or debiting
your bank account. Next time I suggest you let the computer win!
-- Dan Oetting N0BAF <oetting@gldfs.cr.usgs.gov>
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10d71d,cb628b646da1e0bb X-Google-Attributes: gid10d71d,public From: oetting@gldfs.cr.usgs.gov (Dan Oetting) Subject: Re: A bug in gnucess 4.0, pl = 71 Date: 1997/02/06 Message-ID: <d25bfabbe4956674f720c2e1e2fe5954@wretched.mailer.com> X-Deja-AN: 214930644 sender: info-gnu-chess-request@prep.ai.mit.edu x-gateway: wendy-fate.uu.net from info-gnu-chess to gnu.chess; Thu, 6 Feb 1997 16:26:20 EST content-type: text/plain; charset="us-ascii" mime-version: 1.0 newsgroups: gnu.chess