Article View: gnu.chess
Article #45Bug in SaveGame()
From: Steve Eddins
Date: Tue, 19 Sep 1989 17:57
Date: Tue, 19 Sep 1989 17:57
34 lines
1501 bytes
1501 bytes
If there's a gnu.chess.bugs newsgroup (mailing list), I couldn't find
it, so I'm posting here.
In gnuchess-1.52 and 1.53, the following lines appear in the
SaveGame() function in uxdsp.c:
> ShowMessage("File name: ");
> scanz("%s",fname);
> if (fname[0] == '\0' || access(fname,W_OK) == -1)
> strcpy(fname,"chess.000");
> fd = fopen(fname,"w");
Note that if the file you want to save your game in does not already
exist, access(fname,W_OK) returns -1. Therefore, unless you specify a
pre-existing file in the SaveGame function, all games get written to
chess.000. I tried the following change, and it worked OK:
> ShowMessage("File name: ");
> scanz("%s",fname);
>
> fd = fopen(fname,"w");
> if (fd == NULL)
> {
> ShowMessage("Cannot open file for writing.");
> return;
> }
Please mail any responses; I'll summarize if warranted.
--
Steve Eddins --- GRA
Georgia Tech, School of Electrical Engineering, Atlanta, GA 30332
uucp: ...!{allegra,hplabs,ulysses}!gatech!gt-eedsp!eddins
internet: eddins@eedsp.gatech.edu
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!apple!gem.mps.ohio-state.edu!uwm.edu!cs.utexas.edu!mailrus!ukma!gatech!eedsp!eddins From: eddins@eedsp.gatech.edu (Steve Eddins) Newsgroups: gnu.chess Subject: Bug in SaveGame() Message-ID: <454@eedsp.gatech.edu> Date: 19 Sep 89 17:57:32 GMT Reply-To: eddins@eedsp.gatech.edu (Steve Eddins) Distribution: gnu Organization: Georgia Institute of Technology Lines: 34