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Article #4643

Re: history heuristics

#4643
From: Kong Sian
Date: Fri, 10 Mar 1995 03:45
29 lines
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> 
> I tried playing gnuchess compiled with and without -DHISTORY on my SPARC 10.
> With time limit 40 moves per 5 minutes it doesn't seem that the one with 
> history heuristics plays any better than the one without.  As a matter of 
> fact the one without history heuristics consistently looks at more nodes 
> per second.  Does the performance cut outweigh the advantage of history 
> heuristics?  Or is it only true with fast time limit?  Thanks in advance.
> 
>                          Johanes Suhardjo (johanes@farida.cc.nd.edu)
> --
> Art is anything you can get away with.
> 		-- Marshall McLuhan.
> 
> 

The purpose of the history heuristics is to improve move ordering.
This means that with -DHISTORY, gnuchess will need to look at a 
smaller tree to arrive at the same move/score (most of the time)
than without -DHISTORY.  Typically you can get 20-40% smaller tree
with history. 

I STRONGLY recommend running with HISTORY always on.  You don't have 
to worry about the node/secs as they are not an indication of how well 
the program is playing. 

-- 
Chua Kong Sian   <kongsian@nsrc.nus.sg>
National Supercomputing Research Centre
Singapore
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From: kongsian@nsrc.nus.SG (Kong Sian)
Newsgroups: gnu.chess
Subject: Re: history heuristics
Date: 9 Mar 1995 22:45:04 -0500
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