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Article #4669Re: Inventor's Dilemma
From: SOVAM Sales
Date: Fri, 06 Jan 1995 11:43
Date: Fri, 06 Jan 1995 11:43
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1580 bytes
Dear Stephen! 1) I do not remember exactly the text of the applied patent law, but I can assure you it is impossible to patent a variant of a game. 2) Were it possible it would be the most ridiculous law of the human civilization! In chess there are soooo many variants worthwhile playing, that no patent bureau in the Universe might ever be able to calculate them. Personally, I have some of my own invention and NEVER thought of patenting them. (I mean chess variants). 3) Anyway, I'm forwarding your message to the Innovation Institute (74353.3346@compuserve.com), the guys there might get interested in any crazy idea. 4) If your variants are really good, why not offer them to the chess masters? But beleive me, to find a really good chess variant you need to be a master yourself or at least a genious. Take care! Regards, Sergei Gaisenyuk (ukrsales@sovam.com).
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10d71d,10db51d085be417e X-Google-Attributes: gid10d71d,public X-Google-ArrivalTime: 1995-01-06 03:43:12 PST Path: arc1-ca.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!nntpserver.pppl.gov!princeton!rutgers!gatech!howland.reston.ans.net!spool.mu.edu!olivea!uunet!red.path.net!sovam!ukrsales From: ukrsales@sovam.com (SOVAM Sales) Newsgroups: gnu.chess Subject: Re: Inventor's Dilemma Date: 6 Jan 1995 11:43:12 GMT Organization: Sovam Teleport Lines: 22 Distribution: world Message-ID: <3ejacg$lpp@news.sovam.com> References: <3ehcrg$4b9@cello.gina.calstate.edu> NNTP-Posting-Host: scylla.sovam.com X-Newsreader: TIN [version 1.2 PL2]