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Article #4986

Re: Description for game book?

#4986
From: Vincent Diepeveen
Date: Mon, 16 May 1994 09:28
31 lines
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In <2r362t$rf1@panix.com> kelly@panix.com (Kelly Maloni) writes:

>Hi!
>
>I'm trying to write a brief description of GNU chess and I had a couple of
>questions? Is it a single-player, ascii chess program? I know you can use
>it in conjunction with XBoard to play another player over the ICS. But,
>GNU Chess, by itself, is a single player-only computer game, correct?

>XBoard *must* be used in conjunction with other chess software--GNU chess
>or the ICS--to play a game, correct?

>Ahh, one last question? Relative to other chess programs, how difficult is
>GNU Chess?

The way i see it: it is programmed great, it has very good searchroutines
and all things like nullmove alpha beta are implemented very good, so
it really would have been a topproduct, but a product is just as good as
its weakest point. With Gnuchess the only weak point is its evaluation of
a position: bad is just an understatement. That is the
reason it cannot beat strong humans or commercial programms.

>Any feedback would be great.
>
>--Kelly
>kelly@panix.com
--
                +--------------------------------------+
                ||  email  : vdiepeve@cs.ruu.nl       ||
                ||  fidonet: 2:280/206.23             ||
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From: vdiepeve@cs.ruu.nl (Vincent Diepeveen)
Subject: Re: Description for game book?
Message-ID: <Cpw2BE.Jrv@cs.ruu.nl>
Sender: usenet@cs.ruu.nl (Six O'Clock News)
Organization: Utrecht University, Dept. of Computer Science
References: <2r362t$rf1@panix.com>
Date: Mon, 16 May 1994 09:28:26 GMT
Lines: 31