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Article View: gnu.chess
Article #5067

gnu chess (fwd)

#5067
From: Stuart Cracraft
Date: Sat, 02 Apr 1994 05:40
45 lines
2052 bytes
Alf Smith said:
$> From @hydra.dra.hmg.gb:alf@green Tue Mar 29 08:40:56 1994
$> Date: Tue, 29 Mar 1994 14:36:24 +0000
$> From: alf@green.ai.mit.edu (Alf Smith)
$> Message-Id: <9403291336.AA02523@gauss.dra.hmg.gb>
$> To: cracraft@wheaties.ai.mit.edu
$> Subject: gnu chess
$> Cc: alf@green.ai.mit.edu
$> Reply-To: alf@green.dra.hmg.gb
$> X-Sun-Charset: US-ASCII
$> Content-Length: 933
$> 
$> I have been playing gnu chess on my SUN SPARC classic for a few months now
$> and it plays a very good game and normally beats me.
$> However I have noticed the following loophole.
$> The following game in which I played white (and won!)
$> illustrates the point nicely.
$> 
$> # xboard game file -- Tue Mar  8 13:54:38 1994
$> 	alf@pascal vs. gnuchessx@localhost
$> 	algebraic
$> 1. e4  c5
$> 2. Bc4  Nc6
$> 3. Bxf7  Kxf7
$> 4. Nf3  d6
$> 5. Ng5  Kg6
$> 6. 0-0  Kxg5
$> 7. h4  Kxh4
$> 8. d3  Nf6
$> 9. g3  Kh3
$> 10. Qf3  Nd4
$> 11. Qh1  Kg4
$> 12. Qh4  Kf3
$> 13. Qf4  Ke2
$> 14. Qe3  
$> White mates
$> 
$> The tactic I used was to lure the king down the board by sacrificing pieces,
$> cut off its escape route and then checkmate it.
$> The loophole seems to be that the king is very greedy and does not care
$> where it is going.
$> Notice that in its 13 moves it moved its king 8 times.
$> The final position is very strange where its king is on the second rank
$> and most its other pieces are still on the eigth rank.
$> 
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From: cracraft@ai.mit.edu (Stuart Cracraft)
Newsgroups: gnu.chess
Subject: gnu chess (fwd)
Date: 2 Apr 1994 00:40:05 -0500
Organization: GNUs Not Usenet
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Distribution: gnu
Message-ID: <9404020537.AA12341@rice-chex>