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Article #5123Re: Fix for repetition detection
From: Roger Uzun
Date: Fri, 18 Feb 1994 00:02
Date: Fri, 18 Feb 1994 00:02
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In article <2jkrkl$cjv@nuscc.nus.sg>, Chua Kong Sian <nsrccks@leonis.nus.sg> wrote: > >I have the following changes to the repetition code detection which I've >tested with a couple of test positions. There are quite a number of I implemented these changes, and seems like gnuchess may be playing a bit weaker overall with these changes in place. Any chance this is making things worse for non repetition type games? -Roger -------------------------------------------------------------- bix: ruzun NET: uzun@crash.cts.com
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10d71d,b543eb59cc9c432d X-Google-Attributes: gid10d71d,public X-Google-ArrivalTime: 1994-02-17 16:02:56 PST Newsgroups: gnu.chess Path: arc1-ca.pugleaf.net!gmd.de!newsserver.jvnc.net!darwin.sura.net!emory!nigel.msen.com!well!pacbell.com!sgiblab!swrinde!cs.utexas.edu!howland.reston.ans.net!pipex!uunet!news.sprintlink.net!crash!uzun From: uzun@crash.cts.com (Roger Uzun) Subject: Re: Fix for repetition detection Organization: CTS Network Services (CTSNET/crash), San Diego, CA Date: Fri, 18 Feb 1994 00:02:56 GMT Message-ID: <CLE84x.ALn@crash.cts.com> References: <2jkrkl$cjv@nuscc.nus.sg> Sender: news@crash.cts.com (news subsystem) Nntp-Posting-Host: crash.cts.com Lines: 14