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Article #5186

timeout problem -- fix

#5186
From: Dr Michael J. White
Date: Tue, 12 Apr 1994 12:51
22 lines
1251 bytes
With depth set to some value, sometimes gnuchessr times out.
I think this is not the intent of the depth command.
I've noticed this in just a very few positions.
The following fix will correct this.

(Unfortunately, I can't tell if this has side effects when playing
a regular game against gnuchess, so use this fix at your own risk.)


In main.c there are two lines:
 	else if (TimeControl.moves[opponent] == 0)

replace them with:
   	else if ((TimeControl.moves[opponent] == 0) && TCflag)


Now, with depth set to say, 6, it goes to depth 6, not 5, not 4,
but 6!


Mike
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From: mwhite@osiris.cso.uiuc.edu (Dr Michael J. White)
Newsgroups: gnu.chess
Subject: timeout problem -- fix
Date: 12 Apr 1994 12:51:32 GMT
Organization: University of Illinois at Urbana
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