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Article #5213

Flag.easy, thinking on opponents time

#5213
From: Roger Uzun
Date: Wed, 19 Jan 1994 09:53
20 lines
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In my tests with 4PL64, it seems the flag.easy, to enable/disable
the computers thinking during the opponents time, is not very useful.
It seems the searchs take about the same amount of tiime
whther or not gnuchess was thinking about the opponents response
or not.  Maybe it is a bug, or something I butchered,
but is thinking on the opponents time real useful to 4PL64?

Shouldn't gnuchess just save the move, and if it predicted
it correctly and can live with the best score, and has
enough ply, just make the move it was thinking about, 
given that is guessed the opponents choice correctly.

Can someone tell me if flag.easy does much to help UChess
at all in 4PL64?  I do not think it does as it currently is
implemented.

-Roger
--------------------------------------------------------------
bix: ruzun
NET: uzun@crash.cts.com
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From: uzun@crash.cts.com (Roger Uzun)
Subject: Flag.easy, thinking on opponents time
Organization: CTS Network Services (CTSNET/crash), San Diego, CA
Date: 19 Jan 94 01:53:43 PST
Message-ID: <1994Jan19.015343.16152@crash>
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