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Article #5621parallelizing gnuchess
From: Alix Martin
Date: Tue, 27 Apr 1993 10:55
Date: Tue, 27 Apr 1993 10:55
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1499 bytes
Hi there! I wondered if anyone had already tried to parallelize gnuchess. What I mean is that you would have gnuchess running on several machines, and that at a given depth, a machine would pick one from the list of possible first moves, place a lock on it to tell the other machines not to take the same one, process the corresponding branch and return it's evaluation. Of course, there will be an overhead to handle the parallelism, but for large depths, it should nearly add up the cpu power of all the machines. I know the people working on Deep Thought did something similar in hardware (I read that they plan to use 1000 processors !). Anyway, it should be a good way to turn system administrators crazy, as they would see their whole network of sparcs working on one chess game! -- Alix Martin martina@inf.enst.fr 212, rue de Tolbiac 75013 Paris, France 45 81 84 20 ============================================================
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10d71d,3ac2abcf0b9d4b6c,start X-Google-Attributes: gid10d71d,public X-Google-ArrivalTime: 1993-04-27 04:44:23 PST Path: arc1-ca.pugleaf.net!gmd.de!Germany.EU.net!mcsun!julienas!enst!ulysse!martina From: martina@inf.enst.fr (Alix Martin) Newsgroups: gnu.chess Subject: parallelizing gnuchess Keywords: parallel, algorithms, gnuchess Message-ID: <5454@ulysse.enst.fr> Date: 27 Apr 93 10:55:00 GMT Sender: news@ulysse.enst.fr Organization: Telecom Paris (ENST), France Lines: 24