Article View: gnu.chess
Article #5706Checkers
From: Ray Mitchell
Date: Thu, 17 Sep 1992 23:17
Date: Thu, 17 Sep 1992 23:17
11 lines
965 bytes
965 bytes
I realize this is not a checkers newsgroup but I am hoping someone might steer me in the right direction. I am looking for a good Checker board evaluation algorithm that I might adapt to a checker game I have written. All I do now is count pieces which is very inadequate. I've read all the theoretical texts on the subject but I would rather have something handed to me on a silver platter, if possible. Any help or direction would be appreciated. Thanks, Ray Mitchell
Technical Details
Message-ID:
<1992Sep17.231748.15220@nosc.mil>Path:
arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!agate!dog.ee.lbl.gov!news!manta!mitchShow Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10d71d,e4c6397f794d86c2,start X-Google-Attributes: gid10d71d,public X-Google-ArrivalTime: 1992-09-17 17:51:54 PST Newsgroups: gnu.chess Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!agate!dog.ee.lbl.gov!news!manta!mitch From: mitch@nosc.mil (Ray Mitchell) Subject: Checkers Message-ID: <1992Sep17.231748.15220@nosc.mil> Organization: Naval Ocean Systems Center, San Diego, CA Date: Thu, 17 Sep 1992 23:17:48 GMT Lines: 11