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Article #5814GNUChess 3.1 beats 4.0
From: Richard V. Nash
Date: Mon, 08 Jun 1992 12:31
Date: Mon, 08 Jun 1992 12:31
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1152 bytes
I just ran a one game test at 60/15 minutes on a 25Mhz 68040 machine and 3.1 blew away 4.0. In 'post' mode where the number of nodes per second is displayed, 3.1 was examining about 2500 nps, and 4.0 was down around 1300 nps. -- +---------------------------------------------------------------+ | Richard V. Nash | Visual Understanding Systems, Inc. | | nash@visus.com | Tel. (412)-488-3600 Fax. (412)-488-3611 | +---------------------------------------------------------------+
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 10d71d,737cb1a051b376fb,start X-Google-Attributes: gid10d71d,public X-Google-ArrivalTime: 1992-06-08 00:27:14 PST Path: arc1-ca.pugleaf.net!sparky!uunet!darwin.sura.net!udel!rochester!cantaloupe.srv.cs.cmu.edu!crabapple.srv.cs.cmu.edu!ibis!menu!tuna!usenet From: nash@visus.com (Richard V. Nash) Newsgroups: gnu.chess Subject: GNUChess 3.1 beats 4.0 Message-ID: <1992Jun8.123109.17928@visus.com> Date: 8 Jun 92 12:31:09 GMT Sender: usenet@visus.com (Usenet news reciever) Reply-To: nash@visus.com Organization: Visual Understanding Systems, Pgh PA Lines: 9 Nntp-Posting-Host: pizza.visus.com