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Article #5828

Re: chess and programming

#5828
From: Urban Koistinen
Date: Mon, 17 Feb 1992 18:34
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In article <1992Feb13.221540.23399@dcs.qmw.ac.uk> 007@dcs.qmw.ac.uk (ERFANIAN) writes:
-
-Dear friends
-
[text deleted]
-aims at:
-
-. An interactive chess program
-. A chess program which can be understood by anyone
Anyone who understand chess and basic programming then?
-. An extensible chess program
Mostly any chess program that is not written for a particular
machine should fit this.
-. A chess program which does compromises the simplicity
-  against effeciency.
First make thing simple, test, then make things complicated.
-
-These points clearly mean that I am not going to write a 
-competative chess but, a chess program which people can 
-understand and hopefully make it better themselves.
You should take a look at the latest version of gnuchess.
It's called schah.
It is modular.
Parts of it are readable and understandable.
It is soon available. I have sent it to both cracraft and
funic.funet.fi.
[text deleted]
-
-I would be eager to hear your opinions and your criticism on any
-parts of this proposal.
-
-By the way, there will be a computer chess tournoment in mid of
-August and hopefully our chess program can evolve from a 
-prototype to a full-blown product by then.
Gnuchess/schah is playing 2000+ level chess.
If nothing else, you should use it to test your own design.
There might be a better version ready for August though :-)
If I compete with it, should I publish source before or after the
event?
-
-I am looking forward to hearing from you soon.
-Ramin
Urban Koistinen - md85-epi@nada.kth.se
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From: md85-epi@dront.nada.kth.se (Urban Koistinen)
Newsgroups: gnu.chess
Subject: Re: chess and programming
Keywords: chess computer
Message-ID: <1992Feb17.183459.19611@kth.se>
Date: 17 Feb 92 18:34:59 GMT
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