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Article #46626DOS video memory in DJGPP
From: S HULL
Date: Thu, 03 Nov 1994 21:19
Date: Thu, 03 Nov 1994 21:19
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1499 bytes
James Bielman (jamesjb@CSOS.ORST.EDU) wrote: : Does anyone know where DJGPP maps the beginning of the : VGA memory to? In desperation I tried writing to : 0xA0000000 but it crashed on me with a seg. violation. : Any ideas? Thankx a lot. : -=- James -=- : Internet: jamesjb@csos.orst.edu I downloaded DJGPP a couple of days ago to take a look and have the same problem. It mentioned that the first 1Mb of physical memory was mapped to E0000000 so I tried writing to E00A0000, it didn't crash but I saw no output. I don't want to use the drivers included, I want to write my own. Is there anybody seriously using DJGPP for game developement out there? If so could someone with a few answers put together a mini faq or something as I see a lot of people with questions like this. Thanks, S.Hull@bradford.ac.uk
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 11318c,3c2b9b0cb32b965f X-Google-Attributes: gid11318c,public X-Google-Thread: fe306,3c2b9b0cb32b965f X-Google-Attributes: gidfe306,public X-Google-ArrivalTime: 1994-11-05 17:12:45 PST Path: arc1-ca.pugleaf.net!bga.com!news.sprintlink.net!EU.net!uknet!strath-cs!bradford.ac.uk!shull From: S.Hull@bradford.ac.uk (S HULL) Newsgroups: gnu.gcc.help,rec.games.programmer Subject: DOS video memory in DJGPP Date: 3 Nov 1994 21:19:48 GMT Organization: University of Bradford Lines: 19 Message-ID: <39bk5k$kkp@columbia.acc.brad.ac.uk> NNTP-Posting-Host: ccw308.acc.brad.ac.uk X-Newsreader: TIN [version 1.2 PL2]