🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: gnu.misc.discuss
Article #73968

byte order patent

#73968
From: Dale Larson
Date: Tue, 16 Jul 1991 10:51
8 lines
976 bytes
Andy Finkel has suggested that the Scott Adams adventure games or some similar
games may be prior art.  Those games used identical data base files on any
machine and ran on both little-endian and big-endian systems.  Hence, they must
have taken care of byte-order issues...
-- 
  Dale Larson, Software Engineer, Amiga Network Development, Commodore-Amiga
                         dlarson@cbmvax.commodore.com
Technical Details
Message-ID: <23141@cbmvax.commodore.com>
Path: arc1-ca.pugleaf.net!gmdzi!unido!mcsun!uunet!spool.mu.edu!uwm.edu!psuvax1!rutgers!cbmvax!dlarson

Show Full Headers
Complete Article Headers
X-Google-Language: ENGLISH,ASCII-7-bit
X-Google-Thread: 1025b4,c6a2e40b3dadbbd1,start
X-Google-Attributes: gid1025b4,public
X-Google-ArrivalTime: 1991-07-16 10:30:08 PST
Path: arc1-ca.pugleaf.net!gmdzi!unido!mcsun!uunet!spool.mu.edu!uwm.edu!psuvax1!rutgers!cbmvax!dlarson
From: dlarson@cbmvax.commodore.com (Dale Larson)
Newsgroups: gnu.misc.discuss
Subject: byte order patent
Message-ID: <23141@cbmvax.commodore.com>
Date: 16 Jul 91 10:51:57 GMT
Reply-To: dlarson@cbmvax.UUCP (Dale Larson)
Organization: Commodore-Amiga Networking Group, Siberia Office
Lines: 7