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Article #30Re: How to check Quake2's FPS?
From: Christian Probst
Date: Mon, 21 Sep 1998 00:00
Date: Mon, 21 Sep 1998 00:00
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1296 bytes
James Taylor-Craig heeft geschreven in bericht <6u4cth$m6a$1@reader1.reader.news.ozemail.net>... > >Henry wrote in message <36058986.0@ruby.hknet.com>... >>Can anyone tell me what is the command? >> >> > >open up the console and type this: > >timedemo 1 (this will get you into benchmarking mode) >map demo1.dm2 (this will tell it to run the demo1 map, it'l go fer a few >mins and at the end you will get your average FPS, try demo2.dm2 aswell) > > mins!!!? if you have a 286 that is.
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 113106,862742cd1cf9c423 X-Google-Attributes: gid113106,public X-Google-Thread: 11094b,862742cd1cf9c423 X-Google-Attributes: gid11094b,public X-Google-Thread: f4db5,862742cd1cf9c423 X-Google-Attributes: gidf4db5,public X-Google-Thread: 1029b6,862742cd1cf9c423 X-Google-Attributes: gid1029b6,public From: "Christian Probst" <cprobst@worldonline.nl> Subject: Re: How to check Quake2's FPS? Date: 1998/09/21 Message-ID: <6u4rt4$2cs$1@news.worldonline.nl> X-Deja-AN: 393203208 References: <36058986.0@ruby.hknet.com> <6u4cth$m6a$1@reader1.reader.news.ozemail.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Organization: World Online Newsgroups: hk.comp.pc,alt.games.3dfx,3dfx.game.discussion,3dfx.game.support