Thread View: mod.graphics
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Started by Info-Graphics moderator Andy Cro...
Sun, 21 Sep 1986 10:00
Info-Graphics Digest
Author: Info-Graphics moderator Andy Cro...
Date: Sun, 21 Sep 1986 10:00
Date: Sun, 21 Sep 1986 10:00
39 lines
1898 bytes
1898 bytes
Info-Graphics Digest Sun Sep 21 03:00:10 PDT 1986 - Send submissions to Info-Graphics@ADS.ARPA - Send requests for list membership to Info-Graphics-Request@ADS.ARPA Today's Topics: Terrain maps ---------------------------------------------------------------------- Date: Mon, 15 Sep 86 16:27 EDT From: "Steven H. Gutfreund" <GUTFREUND%cs.umass.edu@CSNET-RELAY.ARPA> Subject: Terrain maps X-Vms-To: CSNET%"info-graphics@ads-unix.arpa" Can anyone help me with locating algorithms for displaying and transforming terrain maps. The terrain map is a 2-D array of height values. Operations I need are: 1. Generation of a contour map (ala USGS). 2. Generation of a skeleton map (a side-looking view onto a web of lines). (this may not be the correct terminology). 3. Rubber-Band distance functions: SPREAD: e.g. overlay a road network and re-encode the map in terms of distance to the road. spreadWithObstacles: Same thing only one has water and terrain obsticles of varying difficulties. 4. SLOPE: differentiate the terrain map. - Steven Gutfreund ------------------------------ End of INFO-GRAPHICS ********************
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