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1 total messages Started by Info-Graphics moderator Andy Cro... Sun, 21 Sep 1986 10:00
Info-Graphics Digest
#29
Author: Info-Graphics moderator Andy Cro...
Date: Sun, 21 Sep 1986 10:00
39 lines
1898 bytes
Info-Graphics Digest	Sun Sep 21 03:00:10 PDT 1986

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Today's Topics:

  Terrain maps

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Date:     Mon, 15 Sep 86 16:27 EDT
From: "Steven H. Gutfreund" <GUTFREUND%cs.umass.edu@CSNET-RELAY.ARPA>
Subject:  Terrain maps
X-Vms-To: CSNET%"info-graphics@ads-unix.arpa"

Can anyone help me with locating algorithms for displaying and transforming
terrain maps.

The terrain map is a 2-D array of height values. Operations I need
are:

1. Generation of a contour map (ala USGS).
2. Generation of a skeleton map (a side-looking view onto a web of lines).
   (this may not be the correct terminology).
3. Rubber-Band distance functions:
   SPREAD: e.g. overlay a road network and re-encode the map in terms of
   distance to the road.
   spreadWithObstacles: Same thing only one has water and terrain obsticles
   of varying difficulties.
4. SLOPE: differentiate the terrain map. 

				- Steven Gutfreund


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End of INFO-GRAPHICS
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