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Article #19

Re: add command

#19
From: cornellpavel
Date: Mon, 10 May 1982 22:11
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Keep in mind that the add command does not place the initial two sectors
as it is currently written.  This means that you can easily succeed in
adding a nation and then find that they can't log in because there are no
adjacent pairs left.  It seems clear that the allocation of sectors should
be done at add time and that the selection could be done manually.

Also, note that there is a bug in the VAX version of Empire which gets
highly non-random random numbers.  Thus, even after looking 1000 times
for an adjacent pair, it's really only looked at about eight places.

(In 4.1BSD, if you take the numbers from rand() mod 8, you end up with a
sequence of period eight...)
	Pavel Curtis
	Cornell University
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Message-ID: <anews.Acornell.2945>
Path: arc1-ca.pugleaf.net!utzoo!decvax!harpo!floyd!vax135!cornell!pavel

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Path: arc1-ca.pugleaf.net!utzoo!decvax!harpo!floyd!vax135!cornell!pavel
From: cornell!pavel
Newsgroups: net.games.emp
Subject: Re: add command
Date: Mon, 10 May 1982 22:11:06 +0000
Message-ID: <anews.Acornell.2945>