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Article #234Bug fix to ve.c
From: clyde
Date: Thu, 17 May 1984 01:54
Date: Thu, 17 May 1984 01:54
16 lines
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991 bytes
There is a bug in the Visual Empire tool that causes hundreds of civilians
to suddenly 'dissapear'. This bug is around line 280 in the source:
sscanf(&buf[31], "%d%d....
should be changed to
sscanf(&buf[30], "%d%d....
Other than that - Good work guys!
--
Clyde W. Hoover @ Univ. of Texas Computation Center; Austin, Texas
(Shouter-To-Dead-Parrots)
"The ennui is overpowering" - Marvin
clyde@ut-ngp.{UUCP,ARPA} clyde@ut-sally.{UUCP,ARPA} ihnp4!ut-ngp!clyde
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site ut-ngp.UUCP Path: arc1-ca.pugleaf.net!utzoo!watmath!clyde!burl!ulysses!harpo!seismo!ut-sally!ut-ngp!clyde From: clyde@ut-ngp.UUCP Newsgroups: net.games.emp Subject: Bug fix to ve.c Message-ID: <614@ut-ngp.UUCP> Date: Wed, 16-May-84 21:54:38 EDT Article-I.D.: ut-ngp.614 Posted: Wed May 16 21:54:38 1984 Date-Received: Thu, 17-May-84 07:06:34 EDT Organization: Comp. Center, Univ. of Texas at Austin Lines: 16